在组件中停止LogicPlayer会报错

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Please isolate whether it is a problem with Unity itself or other assets before reporting.
Known issues are listed here: Known Issues
The information required to report a bug is as follows.
  • Logic Toolkit Version
  • Unity Version
  • How to reproduce

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日本語での投稿も受け付けています。
kvfreedom
Posts: 61
Joined: 2024/07/11 04:36

在组件中停止LogicPlayer会报错

Post by kvfreedom »

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caitsithware
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Posts: 73
Joined: 2024/03/26 01:56

Re: 在组件中停止LogicPlayer会报错

Post by caitsithware »

感谢您的报告。
我检查并能够重现该问题,因此我将修复它。
类似的问题也可能发生在其他地方。
我们也会核实并纠正。

临时解决方案
  • 在代码编辑器中打开“Packages/Logic Toolkit/Runtime/Graph/Nodes/ExecuteNode.cs”
  • 在第71行添加以下代码

Code: Select all

if (!IsActive)
    return false;
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