GC Alloc when using a Evaluate Graph as an Update Service Node
Posted: 2025/05/25 18:30
Logic Toolkit version: 1.10.1
Unity: 6000.1.2f1
How to reproduce:
1. Create a logic behaviour in an empty scene
2. Create a Evaluate Graph in the logic editor that does nothing
3. Use the newly created Evaluate Graph as an action run by a Service Node with Methods set to OnUpdate
4. Spot the allocation every frame in the profiler
Unity: 6000.1.2f1
How to reproduce:
1. Create a logic behaviour in an empty scene
2. Create a Evaluate Graph in the logic editor that does nothing
3. Use the newly created Evaluate Graph as an action run by a Service Node with Methods set to OnUpdate
4. Spot the allocation every frame in the profiler